
后 游戏市场专题研究
请务必阅读正文后的重要声明部分
图40:带带 APP 月活跃用户数 ..................................................................................................................................................................19
图41:带带 APP 聊天室................................................................................................................................................................................19
图42:带带 APP 入驻要求 ...........................................................................................................................................................................19
图43:带带 APP 首充有礼 ...........................................................................................................................................................................20
图44:带带 APP 海边派对 ...........................................................................................................................................................................20
图45:TT 语音推动广州 TTG 王者荣耀战队落户广州 .........................................................................................................................21
图46:TT 语音成 KPL 指定游戏语音平台 ................................................................................................................................................21
图47:《大唐无双》直播月 .......................................................................................................................................................................22
图48:CC 直播“一起玩”派单厅 .............................................................................................................................................................22
图49:游戏直播产业发展历程...................................................................................................................................................................23
图50:虎牙在纽交所上市............................................................................................................................................................................25
图51:2018 年度中国游戏产业年会.........................................................................................................................................................25
图52:《英雄联盟手游》海报图 ..............................................................................................................................................................26
图53:《原神》海报图 ................................................................................................................................................................................26
图54:游戏直播产业链梳理 .......................................................................................................................................................................27
图55:中国游戏直播行业市场规模..........................................................................................................................................................27
图56:中国游戏直播行业用户规模..........................................................................................................................................................28
图57:2021 年中国游戏直播用户性别占比 ...........................................................................................................................................28
图58:2021 年中国游戏直播用户年龄分布 ...........................................................................................................................................28
图59:2021 年中国游戏直播用户个人月消费水平 ..............................................................................................................................29
图60:2021 年中国游戏直播用户观看频次 ...........................................................................................................................................29
图61:2021 年中国游戏直播用户每周观看时长 ..................................................................................................................................29
图62:2020 年中国端游热门直播内容 TOP5 日活跃观众数..............................................................................................................30
图63:2020 年中国手游热门直播内容 TOP5 日活跃观众数..............................................................................................................30
图64:游戏直播行业竞争格局...................................................................................................................................................................30
图65:2020 年中国公会主播所属生态及公会分布 ..............................................................................................................................30
图66:中国游戏 IP 概念发展历程 .............................................................................................................................................................32
图67:《Arcane》..........................................................................................................................................................................................33
图68:《超越吧英雄》 ................................................................................................................................................................................33
图69:《原神》派蒙美食主题盲盒..........................................................................................................................................................34
图70:京东《崩坏 3》盲盒销售页 ...........................................................................................................................................................34
图71:2021 年收入排名前 100 移动游戏 IP 来源占比 ........................................................................................................................34
图72:2020 年流水 TOP50 移动游戏中国文化背景分布(个) .......................................................................................................35
图73:2020 年热门端游 TOP50 中国文化背景分布(个)................................................................................................................35
图74:中国 IP 衍生品产业投资数量及金额及金额 ..............................................................................................................................35
图75:《阴阳师》手办 ................................................................................................................................................................................36
图76:《百鬼幼儿园》 ................................................................................................................................................................................36
图77:2020 年中国 Z世代人口占比.........................................................................................................................................................36
图78:2019 年Z世代同比增长最快的五大爱好 ..................................................................................................................................36
图79:2021 年Z世代平均每年手办消费金额分布 ..............................................................................................................................37
图80:2021 年Z世代平均每年购买盲盒次数 .......................................................................................................................................37
图81:游戏 IP 衍生产业链 ..........................................................................................................................................................................37