Game Narrative Review PDF Free Download

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Game Narrative Review PDF Free Download

Game Narrative Review PDF free Download. Think more deeply and widely.

GameNarrativeReview
====================
Authorofthisreview:ChristianCashman
School:CarnegieMellonUniversity
Email:ccashman@andrew.cmu.edu
Submissionofthisreview:December2012
====================
GameTitle:Fallout:NewVegas
Platform:PC/XBOX360/Playstation3
Genre:RolePlayingGame
ReleaseDate:October19,2010
Developer:ObsidianEntertainment
Publisher:BethesdaSoftworks
GameWriter:JohnGonzalez(lead)/CreativeDirector:ChrisAvellone
Overview________________________________________________
Fallout:NewVegastakesplaceintheMojaveWasteland,alandrendereddesolateasa
resultofnuclearholocaustintheyear2077.Theworldisamixtureof1950’soptimismtowards
thefuture(i.e.RobbietheRobotlookalikesaboundasdoeslaserandplasmaweaponry)and
postapocalypticpessimism.OneofthelastbastionsoftheOldWorld,LasVegas,orNew
Vegasasitisnowcalled,isaveritableoasis,offeringrespiteintheformofgambling,booze,and
prostitutestowearytravellers.
PlayersassumetheroleoftheCourier,thepersonwhowastaskedpriortothebeginning
ofthegametodeliverapackagetoMr.House,thedefactoleaderofNewVegas.Beforethe
playercanmakehisorherappointedrounds,theCourierisinterceptedbyasmallgroupof
outlawswhotiethispersonup,shootshimorherinthehead,andleavestheplayerfordead.
Playerswakeupdayslaterandbeginajourneytotrackdownthemanwhonearlykilledhimor
her,andasthegameprogresses,eitherjoinssideswithoneofthreefactionsorstrikesouton
theirowntodeterminethefateoftheregion.ItistheCourierwhodecidesifdemocracy,
autocracy,ortheirownpersonalambitionswillruletheSouthwest.
Characters_______________________________________________
TheMojaveWastelandishometoavastarrayoffactionsandgroupsthatarevyingfor
controloftheregionthateitherhelporhinderastheCourierwanderspostApocalyptia.
IndependentCharacters
TheCourier–Themaincharacterwhosepersonalityiswhollydeterminedbytheplayer.
S/hecanbedriventobetterhumanity’schancesofsurvivalbytheiractionsorfueledbya
needforvengeancefortheirattemptedmurder.TheCouriercouldbeacomputer
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genius,amasterthief,acrackshot,orameleespecialist.TheMojaveWastelandisthe
Courier’soyster.
Benny–ThemanwholefttheCourierinashallowgravewithaholeintheheadafter
stealingaseeminglyminorpackage.Leaderofagangcalled“TheChairmen”whoare
modelledaftertheRatPackintermsofstyleandthemannerinwhichtheyspeak,heis
charismaticandambitious.HeseekstousurpthepowerofthemysteriousMr.House,
butthispowerplayisjustthebeginningofhisoverarchingplan.
Mr.House–TheenigmaticleaderofNewVegas.Rumorsaboundastowhetherornot
heisactuallytheRobertHouse,thefounderofthepreapocalypsetechnological
juggernaut,RobCoIndustries,butwhatisknownisthatheuseshismultitudeof
securitronandroidsasapoliceforcetomaintainasemblanceoforderfromhissealed
tower.Iftherumorsaretrue,thisallegedly261yearoldgeniuscontinuestoexertcontrol
overtheStripandseekstoexpandhisinfluence.
NewCaliforniaRepublic
Fromhumblebeginningsinasmallhamlettothewest,theNewCaliforniaRepublic
(NCR)hasdoneitsbesttogrowandtopromotedemocraticvaluesthroughouttheterritoriesit
hasclaimed.TheNCR,however,hasnotalwaysbeenwelcomedbythepopulationsthatlivein
theseareas.
Gen.LeeOliver–ThegeneraliscurrentlyinchargeoftheNCR’soperationinthe
MojaveWasteland,overseeingeverythingfromthetacticallyvitalpositionofHooverDam.
HewaspresentduringtheFirstBattleofHooverDam,andhefeelsthattheonlywayto
routtheLegionfromtheareaistowait,builduphisforcesandresources,andfightone
moreepicbattle.Thistime,theNCRwilldeliveradeathblow.This“waitandsee”
stance,however,hasearnedthedisdainofhissubordinateswhofeelitishightimeto
strikedownCaesar.
Caesar’sLegion
Caesar’sLegion,ortheLegion,arosefromtheashesoftheAmericanSouthwestandset
upacapitalinwhatwasonceFlagstaff,Arizona.ModelledaftertheancientRomanempire,the
Legionrapes,murders,pillages,andplundersanythinginitspath,andholdsanunwavering
loyaltytoitstotalitariandictator,Caesar.
Caesar–FormerlyknownasEdwardSallow,themanwhowouldbecomeCaesarused
tobeamanofletters.Wellversedinphilosophy,warstrategies,andancienthistory,
Sallowturnedafledglingtribeofraidersintoamassive,autocraticempiresprawlingover
theremainsofseveralstates.UtilizingtheexampleofancientRomeasatemplate,
Caesarconstructedamonolithicculturethatobliteratesallothersitcomesacrossand
forciblyassimilatessurvivorsintoitscollective.Withthisunifiedsocietyathisback,
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CaesarhasarrogantlyproclaimedhimselftheverysonofMarsandthathiswordisthe
law.HeenvisionedNewVegasasthecrowningjewelforhisupstartempire.
Breakdown_______________________________________________
You,astheCourier,areleftfordeadinthemiddleofnowhere,andafterbeingdiscovered
andhavingachancetorecover,youwakeupinasmalltown’sdoctor’soffice.Fromthere,you
ventureforth,eithercravinganswersforyournearassassinationorseekingvengeanceforthe
act.Thisnotionofrevengeisapowerfulemotiontoplaywith,anditprovidesastrongimpetus
foraplayertoprogressthroughthestory.Asyoutrytofigureoutwhyyouwerenearlykilled,the
plotdelvesdeeper,andtheworldtrulyopensup.
Byhavingyourheadnearlyblownoffinthebeginning,youaregivenfreelicensetocraft
theCourierasyouseefit.Thismaliciousbulletnotonlyopensupaholeinyourhead,buta
chancetodevelopthecharacterasyouwish.Thisdealswiththeissueofhowtoincorporatethe
“CreateaCharacter”sectionofthegamewhilesimultaneouslyaddingtheemotionalpunch
neededtoconnecttheplayertotheCourier.YouseethroughtheCourier’seyesasthegun
muzzleflashes,andthenyoupiecetheCourier’sfacebacktogether.Theplayerexperiences
whattheCourierexperiencesfromthemomentthegamebegins,andthebondbetweengamer
andavatarisstrengthenedasaresult.
YouencounteremissariesofboththeNCRandtheLegionasyoumakeyourwayto
settleyourscorewithBenny,andyouevenmeetthemysteriousMr.Househimself,butitisnot
untilafteryourfatefulsecondmeetingwithhimthatyouunderstandthestakesofthecurrent
politicalgame.Bennyfoundawaytoupsetthebalanceofpowerintheregion,andthat
informationwascontainedinyourpackage.ItisnowuptoyoudecidewhorulestheSouthwest.
ThiscaveataddsanadditionaltwochoicesastohowtoplaythegamefortheCourier.Doyou
sidewithNCR,theLegion,Mr.House,ordoyoutrytograbpowerforyourself?Thisplethoraof
choicesaddstothereplayabilityofthegamebytemptingyouwithseveral“Whatif”scenarios.
Thenumeroussidemissionsarenotjustplacedinthegametoincreasetheamountof
timetheplayerspendsintheMojave,buttofurtheraugmentthestory.Thesestories,including
thosesurroundingthepossiblecompanionstheCouriercanencounterinthelongrunmayaidin
theclimacticbattle.Forinstance,youcanhelptheseeminglyfrailArcaneGannonfindhisplace
intheworld.Inreturn,hegivesyouanoldsquadronofhightechwarriorstoswoopdowninthe
middleofthefight,givingyouacrucialedge.
Muchofthebackstoryofthecharactersandplacesfoundinthegamearefoundon
holodisksandoldcomputers.TheCouriercanchoosetoreadthroughallofthetextinorderto
haveagreaterunderstandingofnotonlytheworlds/helivesin,butalsohowpeopleinthepast
livedbothpriortoandafterthebombsfell.Thisexplorationgivesintriguingbackstorytosome
characterswhoarebrieflyencountered.Forinstance,Tabitha,theNightkinbroadcastingfrom
thetopofBlackMountain,showsupandeitheriskilledorleavespeacefullywithherrobot
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companion,Rhonda,andthatisthelasttheplayereverseesofher.Iftheplayer,however
decidestohackTabitha’scomputer,s/hecanlearnthatTabithacametotheNewVegasarea
afterthefalloftheMasteranddecidedtosetupahavenforSuperMutantsandNightkin,suchas
herself.Moreinterestingpiecesofbackstoryaboutthecharactersarelockedawayinthese
devicesandtheirjournals,andiftheplayerswishtolearnmoreabouttheworldtheyexistin,
theycandelvedeeplyintotheseartifacts.
StrongestElement_________________________________________
Thesinglestrongestpointofthisgameisthemultitudeofendingsandthevarying
shadesofmoralityassociatedwiththem.Inmostroleplayinggames(RPGs)forcomputers
andgameconsoles,thereareusuallyonlytwoendings:thegoodendingandthebadending.
Thegoodendingisblatantlygoodandthebadendingisblatantlyevil.WhatNewVegasdoes
differentlyhereistwofold.First,ithasfourendings,offeringmorechoicesfortheplayerto
shapetheworldass/heseesfit.Second,theseendingsarenotanentirelyblackandwhite
matterandhaveshadesofgraytothem.The“good”endingofhavingtheNCRwinbrings
democracytoNewVegas,butatthecostofreducedsecurityandhamperedprogress.The
“bad”endingofhavingtheLegionmarchintotownbringsaruthlesstotalitarianregimetopower,
butensurestownsandcaravanswillnotberaidedandtherewillbenosplintergroupscausing
internalstrife.Eachhastheirprosandcons,andtheCourierhastoweightheiroptions
carefully,whichbringsalongneglectedsenseofrealityanddimensionalitytoacrucialfeatureof
RPGs.
UnsuccessfulElement_____________________________________
Whilealmostallofthecharactersencounteredinthegame,includingmostoftheminor
ones,haveintriguingandcaptivatingstoriestosharewiththeCourier,themethodofdeliveryof
saidstoriesleavesmuchtobedesired.Similartoothergamesofthegenre,thecharacterstend
tostandrightinfrontoftheplayerandspewouttheirdialogue,oftenwithouttheslightesthintof
emotionshownontheirfaces.Thislackofdetailintheirexpressionsandmannerismsremoves
aplayerfromtheimmersiveexperienceandremindshimorherthattheyare“onlyplayinga
game”insteadof“engaginginaninteractivemovie”.
Highlight_________________________________________________
Alloftheendingsinthegamearewellcrafted,butthebestistheonewhichleadstoan
independentNewVegaswiththeCourieratthereigns.DuringtheSecondBattleoftheHoover
Dam,youfightalongsidetheNCRtroopsuntilyoucomeacrossthecontrolroomthatoperates
thewholefacility.UndertheguidanceofYesMan,asecuritronthatwastakenfromMr.House
andprogramedtodowhatyoutellit,theCourierreroutespowertohisorhercontrol.Afterthis
andthedefeatofCaesar’sgreatestwarrior,LegateLanius,theCourierisgreetedbyGen.Oliver.
Initiallyfriendly,OliverrealizestheCourier’streacheryonceaplatoonofsecuritronsarriveunder
theplayer’scommand.Heiseventuallyeitherforcedoutpeaceably,killedoutright,or,ifthe
playerismalevolentlyinclined,isthrownoffthesideofthedam.Watchingthisoncepowerful
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manbeingcastdownlikeabrokentoyfirmlyimplantstheideathatwhattheplayerisnow
witnessingisthefirstbreathofanewnation.
CriticalReception_________________________________________
Overall,NewVegasreceivedfavorablereviews,manyofwhichcitedhowallofthequest
seamlesslyfittogetherintheoverarchingnarrative.MikeNelsonof1up.commakesthispoint
bystating“sometimesIdidn'tevenrealizeIhadtakenonaquestthatdidn'trelatetothemain
plot.Itjustfeltlikethenaturalprogressionformycharactertotake.”Thegameprovidesthe
playerwithanimmersiveexperiencebyeffortlesslyweavingthesenumerousnarrativesintoone
collectivewholewithoutrestrictingtheplayer’sfreedomtomovearoundandchoosewhattodo.
Overall,hegaveNewVegasaratingofB.
KezaMacDonaldofIGNUKgaveNewVegasa9outof10,praisingthisfreedomto
exploreandhowitaffectsaplayer’sexperienceofagame.“NewVegasisagametoshare
storiesabout,onethatletsyoucarveyourownpaththroughabeautifullyconstructedworld.If
youfeltthattherewasjustsomethingmissingfromFallout3–someindefinablequalityofsoul–
youmaywellfindNewVegasespeciallysatisfying.”Theworldismassive,andthechoicesyou
make,eveninthebeginning,dictatewhathappensnextinthestory.Shegoesontodescribe
howmorallyambiguousthegame’schoicesandfactionsare,eventhoughit“seemslikea
blackandwhitedecisionbetweenwellmeaninglawmakersandmurderous,barbaricfiends,but
neitherofthemisaforceforgood,andoverthefortyorfiftyhoursyoucaneasilyspendwiththe
gameyou'llseetheworstsideofbothofthem.”Theundefinedmoralcharacterofthemain
groupsfoundinNewVegasallowformorenuancedgameplayandenhancesthenarrativeby
makingitunclearwhoareactuallytheheroesandvillains.It’sentirelyuptotheplayer.
Lessons_________________________________________________
1. WhenmakingasomewhatrealisticRPG,evenifittakesplaceinafancifulworld,always
makethemoraldecisionsmorecomplexthanjustchoosingbetweenthe“good”and
“bad”options.Thetechnologyofthemediumhasprogressedfromitsprimitiveand
humblebeginnings,anditcannowhandleamorechallengingnarrative.Thiswillmake
thechoicesoftheplayermuchmoreinteresting,anditcausestheusertobemore
involvedinthestory.
2. Whencharactersonthescreeninteractwiththeplayer,itwouldbehoovedevelopersto
maketheencountersuniqueforeachperson.Thisisnottosaythateverysingle
characterneedstohavecarefullyscriptedandelaborateblockingsuchaswhathappens
intheseriesMassEffect,butthereneedstobemorevarietyinthemotionsandgestures
madebythesenonplayercharacters(NPCs)tokeeptheimmersiveelementofthe
experiencealive.
3. Sometimes,tomakeastorythatringstruewithaplayer,adevelopermustbeableto
giveupthereignsofthestoryandhandthemovertotheuser.Allowingtheplayerto
craftthestorymakesthegameapersonalexperience,asifs/heactuallycauseswhatis
happeningonscreen,nottheavatar.Also,railroadingingamesdetractsfromthesense
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offreedomthatmanygamedevelopersseektoestablish.Dependingonwhattheproject
is,itmightbebesttojustlettheplayerroamfree.
Summation_______________________________________________
Fallout:NewVegasisamarvelofthesandbox/openendedRPGgenre.Itaddsinmoral
ambiguitytokeepplayerscomingbacktoreplayfromdifferentsidesoftheconflict,andit
providesrichnessincharacterdevelopment.Thestoryshinesthrougheachtimetheplayer
interactswiththecharactersandtheworldinwhichtheyexist.Althoughmarredbyglitchesand
bugswhenitwasoriginallyreleased,thenarrativeofthegamesucceedsinovercomingthese
obstacles.TheMojaveWastelandisfilledwithuniquepeople,quests,andmostimportantly,
decisionstomake,andasaresult,itistrulyapleasuretowalkthelonesomeroadofthe
Courier.
References
Nelson,Mike,“Fallout:NewVegasReview”.1UP.com.12/21/12
<http://www.1up.com/reviews/falloutvegasreview>
MacDonald,Keza,“Fallout:NewVegasUKReview”.IGN.com.12/21/12
<http://www.ign.com/articles/2010/10/19/falloutnewvegasukreview?page=1>
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